Sam Kabo Ashwell has some wonderful posts on the experience of This War of Mine (1, 2) and The Long Dark: the atmosphere, the emergent narrative, the experience evoked by their systems. This bit from his review of The Long Dark particularly struck me:
Having been lost in the Northwoods before, I can say with all confidence: the biggest, scariest threat you face is that you will walk for days and days and never, ever see a single trace of human influence. Never encounter anything shaped by humanity into something that facilitates transport, shelter or food. As moderns, we are hugely, continuously dependent upon the work of other hands. That fear, the fear of a totally non-anthropic environment, is something that is almost impossible to make interesting in the purely human-made context of a game.
David Welbourn is one of the quiet heroes of the IF community: for years he’s been helping to maintain ifwiki, assembling the eligibility lists for the XYZZY awards, and creating loads of high quality walkthroughs and maps. He has an enormous amount of patience and an encyclopedic knowledge about many corners of IF history. If you have any regular contact with the IF community, you’ve almost certainly made use of some of his work, even if you’re not aware of it. I’m delighted that he now has a Patreon, which will help him with scanning and internet costs and make it easier for him to continue.
Rowan Kaiser, Austin Walker, and Alex at While !Finished wrote a series of articles on choices in Dragon Age: Inquisition, and in particular about which of those choices are emotionally resonant:
One of the most difficult choices in the game, for me, happened in the Solas romance storyline, which is only available to female elf Inquisitors and therefore a minority of players. Near the end, Solas reveals the true meaning behind the Dalish elf’s face tattoos: they were originally slave markings, from when elves enslaved other elves. The Inquisitor can let Solas remove hers, or she can keep them. Does the knowledge of their origin taint them? Or are they a part of her and important to her, no matter what their original meaning? What does she believe?
The discussion of IF fanfiction brought up that there actually is some on archiveofourown: I found an alternate ending for Galatea and a prequel to Alabaster (which digs even deeper into some of the mythology around Eden and Adam’s wives before Eve). There’s also a wonderful story set in the 80 Days universe that explores some of the background of automata with souls, and the lion-like automaton of Burma, one of my favorite figures in the game. And here is an Inform game about a Fallen London character.