2 thoughts on “L. A. Noire Article

  1. The final section of your article reminded of something the philosopher Jacques Rancière wrote in The Emancipated Spectator:

    “The spectator also acts, like the pupil or scholar. She observes, selects, compares, interprets. She links what she sees to a host of other things that she has seen on other stages, in other kinds of place. She composes her own poem with the elements of the poem before her. She participates in the performance by refashioning it in her own way – by drawing back, for example, from the vital energy that it is supposed to transmit in order to make it a pure image and associate this image with a story that she has read or dreamt, experienced or invented. They are thus both distant spectators and active interpreters of the spectacle offered to them.” (p. 13)

    As you point out, the makers of the game could not possibly have anticipated your personal experience of the game’s setting. And yet interactive fiction, when done well, seems to encourage the kind of active interpretation or reworking that Rancière associates with the spectator. (Or more precisely the “emancipated” spectator, which is linked to his understanding of emancipatory politics as a matter of restructuring the existing relations between saying, speaking and doing).

  2. Pingback: Phrontisterion, and some more thoughts about tools and the art | Emily Short's Interactive Storytelling

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