Homer in Silicon. I have a biweekly column at GameSetWatch about storytelling in games, including interactive fiction, indie and casual pieces, mobile games, and the occasional AAA title. Frequently the columns are also cross-posted to Gamasutra.
Jay Is Games. I review interactive fiction for Jay Is Games on an irregular basis, especially works I think are short, focused, and polished enough to appeal to casual players.
Play This Thing! I’m a contributing editor, and write up IF and other work I happen to find interesting. Play This Thing! tends to focus on unusual and experimental work — things the reviewers think readers will enjoy or at least find worth talking about.
Kill Screen Magazine is a cool print magazine. I wrote for their “Back to School” issue about teaching with games.
I welcome review copies of games, and even things that don’t fit into one of those three venues, I may talk about here on my blog. However, there are some games that turn out to be enough not to my taste that I don’t finish them, and there are also times when my review schedule is full.
I presented at GDC 2010 on conversation in games, at the AI Summit. The slides from that presentation are available at the AIGameDev website, along with a writeup (not by me) of the content of that presentation.