Archive for November, 2002

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Comp 2002 Reviews

November 16, 2002

I have to make a couple of observations about this year’s crop. One, there were fewer games, and two, there were fewer games that were really foully buggy. These two facts suggest to me (ever the optimist, I) that people are catching on to the fact that it’s just really not worth submitting a completely unfinished game, and that they held over some items that were un-enterable for another competition or for independent release. If you did this, hooray for you: you made what I firmly believe is the right choice, which will bring more pleasure for you and everyone else.

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